Tomb Raider for Apple iOS and Android mobile devices via Revu Philippines

Tomb Raider (2013) hits Android and iOS with zero compromises

In Games, Apps, and OS by Ramon LopezLeave a Comment

The mobile port of Tomb Raider (2013), developed by the incredibly capable porting wizards at Feral Interactive, is officially out on the Google Play Store and Apple App Store.

HONOR X9d 5G Cybertruck Revu Philippines ad

And, no, it’s not a watered-down spinoff. It is not riddled with energy timers or gacha mechanics. It is the full, uncompromised PC and console experience you remember, squeezed onto the smartphone in your pocket. It’s priced like it, too — at least, in some regions.

You’re looking at $19.99 if you live in the United States, which is considered a premium price in a mobile market dominated by free-to-play titles. But for that entry fee, Feral is promising a lot: Tomb Raider for Android and iOS includes the complete base game, all 12 downloadable content packs, and absolutely no ads or microtransactions.

However, those who live in the Philippines are in for a surprise, as the game costs just 379, or roughly $7, on the local Play Store.

Feral Interactive announces the release of Tomb Raider for Android and iOS

For those who missed it a decade ago, this title is a reboot that resets Lara Croft’s timeline, transforming her from a dual-pistol-wielding acrobat into a desperate survivor on the island of Yamatai. It’s arguably the best entry point for modern fans, balancing cinematic set pieces with the exploration-focused gameplay the series has been known for.

If you’re unfamiliar with Feral Interactive, you should know its track record is spotless. This is the same team that successfully brought Hitman: Absolution, GRID: Legends, and the XCOM 2 Collection to mobile.

Real-world performance

We’ve thrown the game at a few devices already, and honestly? It runs beautifully. As expected, high-end hardware like the POCO F8 Ultra, powered by the top-of-the-line Qualcomm Snapdragon Elite Gen 5 5G processor, didn’t break a sweat, locking to 60 FPS and 30 FPS using the Graphics and Performance presets, respectively.

The biggest surprise is how optimized the game is on less powerful hardware. We fired it up on the OPPO Reno15 Pro 5G — a smartphone we recently reviewed — and it managed a steady 30 FPS on the Graphics preset. The regular OPPO Reno15 5G pulled similar numbers. Considering these models are running upper-midrange silicon from MediaTek and Qualcomm, that is some serious optimization wizardry from the developers.

And while playing a third-person shooter on a touchscreen is usually miserable, that isn’t the case here. Tomb Raider (2013) features a fully customizable touch interface with gyroscopic aiming to help fine-tune your headshots. Plus, the port supports virtually all standard controllers, including the Backbone One, Razer Kishi, and standard Xbox/PlayStation pads. Mouse and keyboard support is also available for select Android devices and iPads, which might just be the definitive way to play if you are propping your tablet up on a desk.

If you have a device powerful enough to run it — and a controller to play it properly — Tomb Raider (2013) on mobile is an easy recommendation. You are getting a AAA campaign that holds up well in 2026, optimized for the hardware you likely already own, without the need for a cloud subscription.


Learn About This Author

Ramon Lopez

Facebook Twitter

Reviews Editor: Ramon "Monch" Lopez is an 18‑year media veteran who has helped shaped content for Yahoo and other top publications. He first dove into PR and marketing for an automobile brand, then ran the gadgets‑merchandising arm of a Philippine retail giant — proof he knows wheels and tech from the warehouse to the web. Now REVU's Reviews Editor, Monch balances his obsession with specs with a "quality over quantity" mindset, usually fueled by coffee, photography, videography, video games, basketball, and the occasional deadline chase.